refactor: remove description property from audio effects and UI

This commit is contained in:
mmacierzanka committed 2026-09-13 16:37:09 +02:00
1 parent f7f820691b
commit 55578a0463
11 files changed
+5 -13

No files matched your search

+4 -3
View File
@@ -89,7 +89,7 @@ class TestAudioEffects(unittest.TestCase):
self.assertFalse(toggled)
self.assertFalse(pipeline.is_active("distortion"))
def test_effects_metadata_does_not_contain_badge(self):
def test_effects_metadata_does_not_contain_badge_or_description(self):
from zyrarbot.audio.effects.registry import get_available_effects_metadata
metadata = get_available_effects_metadata()
@@ -97,13 +97,14 @@ class TestAudioEffects(unittest.TestCase):
for entry in metadata:
self.assertIn("id", entry)
self.assertIn("name", entry)
self.assertIn("description", entry)
self.assertIn("icon", entry)
self.assertNotIn("badge", entry)
self.assertNotIn("description", entry)
def test_effect_instances_have_no_badge_attribute(self):
def test_effect_instances_have_no_badge_or_description_attribute(self):
for effect in create_default_effects():
self.assertFalse(hasattr(effect, "badge"))
self.assertFalse(hasattr(effect, "description"))
if __name__ == "__main__":