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CommandBot/src/commands/BaseCommand.ts
T
2021-09-08 17:32:45 +02:00

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7.3 KiB
TypeScript

import { Interaction, Message, Permissions, ReplyMessageOptions, MessageEmbed, GuildMember } from "discord.js";
import { PermissionCheckTypes } from "../types/permissions.js";
import { CommandType, BaseCommandInit, CommandFunction } from "../types/BaseCommand.js";
import { InputParameter } from "../structures/Parameter.js";
import { OperationSuccess, PermissionsError } from "../errors.js";
import { BaseCommandObject } from "../types/api.js";
export class BaseCommand {
/**
* Command name
* @type {string}
*/
public readonly name: string;
/**
* Application command type
* @type {CommandType}
*/
public readonly type: CommandType;
/**
* List of Discord guild (server) IDs in which this command can be used
* @type {Array} *string*
*/
public readonly guilds?: string[];
/**
* Whether to check if a caller has all defined in *permissions* property permissions or at least one of them (doesn't apply to custom function permissions)
* @type {PermissionCheckTypes} "ALL" | "ANY"
*/
public readonly permissionCheckMethod: PermissionCheckTypes;
/**
* Command permissions (if *undefined*, no permissions check will be performed)
* @type {Permissions | Function}
*/
public readonly permissions?: Permissions | ((i: Message | Interaction) => boolean);
/**
* Whether to send a SUCCESS message if no other response is defined (default: true)
* @type {boolean}
*/
public readonly announceSuccess: boolean;
/**
* Command execution function (triggered when someone invokes the command)
* @type {Function}
* @private
*/
private readonly function: CommandFunction;
private readonly permissionChecker: (i: Message | Interaction) => boolean;
public static nameRegExp: RegExp = /^.{1,32}$/;
/**
* @constructor
* @param {BaseCommandInit} o - BaseCommand initialization options
*/
constructor(type: CommandType, o: BaseCommandInit) {
if (!BaseCommand.nameRegExp.test(o.name)) {
throw new Error("Incorrect command name");
}
this.name = o.name;
this.type = type;
this.guilds = o.guilds;
this.permissionCheckMethod = o.permissionCheck !== undefined ? o.permissionCheck : "ANY";
this.permissions = o.permissions ? (!(o.permissions instanceof Function) ? new Permissions(o.permissions) : o.permissions) : undefined;
this.announceSuccess = o.announceSuccess !== undefined ? o.announceSuccess : true;
this.function = o.function;
this.permissionChecker =
this.permissions instanceof Function
? this.permissions
: this.permissions instanceof Permissions
? (i) => {
if (Array.isArray(this.guilds) && this.guilds.length > 0 && !this.guilds.find((g) => g == i.guild?.id)) {
return false;
}
const memberPermissions = (i.member?.permissions as Permissions) || new Permissions();
if (!memberPermissions) {
return false;
} else {
if (this.permissionCheckMethod === "ALL") {
return memberPermissions.has(this.permissions as Permissions, true);
} else {
return memberPermissions.any(this.permissions as Permissions, true);
}
}
}
: () => true;
}
/**
* Invoke the command
* @param {Message | Interaction} [interaction] - Used to check caller's permissions. It will get passed to the execution function (specified in *function* property of command's constructor)
* @param {InputParameter[]} [cmdParams] - list of processed parameters passed in a Discord interaction
* @returns {Promise<void>}
*/
public async start(interaction: Message | Interaction, args?: InputParameter[]): Promise<void> {
if (interaction instanceof Interaction && !interaction.isCommand() && !interaction.isContextMenu()) return;
if (this.permissionChecker(interaction)) {
if (interaction instanceof Interaction) {
await interaction.deferReply();
}
await this.handleReply(interaction, await this.function.call(this, interaction, this.createAccessor(args || [])));
} else {
throw new PermissionsError(this, interaction.member as GuildMember);
}
}
/**
* Converts a command object to Discord API type object
* @return {Object} An object that is accepted by the Discord API
*/
public toObject(): BaseCommandObject {
const obj: BaseCommandObject = {
name: this.name,
type: this.type === "MESSAGE" ? 3 : this.type === "USER" ? 2 : 1,
default_permissions: true,
};
return obj;
}
private createAccessor(args: InputParameter[]) {
return function (query: string, returnType?: "value" | "object") {
return returnType === "object" ? args.find((p) => p.name === query) || null : args.find((p) => p.name === query)?.value || null;
};
}
private async handleReply(interaction: Message | Interaction, result: void | string | MessageEmbed | ReplyMessageOptions) {
if (interaction instanceof Interaction && !interaction.isCommand() && !interaction.isContextMenu()) return null;
if (
result instanceof Object &&
("content" in (result as any) || "embeds" in (result as any) || "files" in (result as any) || "components" in (result as any) || "sticker" in (result as any))
) {
if (interaction instanceof Message) await interaction.reply(result as ReplyMessageOptions);
else if (interaction instanceof Interaction) await interaction.editReply(result as ReplyMessageOptions);
} else if (typeof result == "string") {
if (interaction instanceof Message) await interaction?.reply({ content: result });
else if (interaction instanceof Interaction)
await interaction.editReply({
content: result,
});
} else if (result instanceof MessageEmbed) {
if (interaction instanceof Message) await interaction?.reply({ embeds: [result] });
else if (interaction instanceof Interaction) await interaction.editReply({ embeds: [result] });
} else if (this.announceSuccess && (interaction instanceof Interaction ? !interaction.replied : true)) {
throw new OperationSuccess(this);
} else if (interaction instanceof Interaction && !interaction.replied) {
await interaction.deleteReply();
}
}
public static isCommand(o: any): o is BaseCommand {
return (
"name" in o &&
typeof o.name === "string" &&
BaseCommand.nameRegExp.test(o.name) &&
"type" in o &&
(o.type === "CHAT" || o.type === "MESSAGE" || o.type === "MESSAGE") &&
"permissionCheckMethod" in o &&
(o.permissionCheckMethod === "ALL" || o.permissionCheckMethod === "ANY") &&
"announceSuccess" in o &&
typeof o.announceSuccess === "boolean" &&
"function" in o &&
o.function instanceof Function
);
}
}