Archived
Updated README - reformat + new features and events
This commit is contained in:
1 parent
245d9a36df
commit
e11978f4dc
1 file changed
+170
-98
@@ -1,50 +1,60 @@
|
||||
# CommandBot
|
||||
|
||||
**1.1.3**
|
||||
|
||||
Discord.js framework that helps you build your own Discord bot.
|
||||
|
||||
Key features
|
||||
|
||||
- command system
|
||||
- auto-generated help command
|
||||
- command permissions
|
||||
|
||||
## Table of contents
|
||||
|
||||
- [Getting started](#getting-started)
|
||||
+ [Installation](#installation)
|
||||
+ [Creating bot instance](#creating-bot-instance)
|
||||
- [Installation](#installation)
|
||||
- [Creating bot instance](#creating-bot-instance)
|
||||
- [Bot instance](#bot-instance)
|
||||
- [Commands](#commands)
|
||||
+ [All parameters](#all-parameters)
|
||||
+ [Command function](#command-function)
|
||||
* [Arguments](#arguments)
|
||||
* [Return](#return)
|
||||
* [Errors](#errors)
|
||||
+ [Command examples](#command-examples)
|
||||
* [Simple reply](#simple-reply)
|
||||
* [Example with arguments](#example-with-arguments)
|
||||
- [All parameters](#all-parameters)
|
||||
- [Command function](#command-function)
|
||||
- [Arguments](#arguments)
|
||||
- [Return](#return)
|
||||
- [Errors](#errors)
|
||||
- [Command examples](#command-examples)
|
||||
- [Simple reply](#simple-reply)
|
||||
- [Example with arguments](#example-with-arguments)
|
||||
- [Events](#events)
|
||||
- [Customization and built-in messages](#customization-and-built-in-messages)
|
||||
+ [Help message](#help-message)
|
||||
+ [System messages](#system-messages)
|
||||
- [Help message](#help-message)
|
||||
- [System messages](#system-messages)
|
||||
- [Complete example](#complete-example)
|
||||
|
||||
## Getting started
|
||||
|
||||
### Installation
|
||||
|
||||
1. Install this package using npm
|
||||
|
||||
```
|
||||
npm install commandbot@latest
|
||||
```
|
||||
|
||||
2. Add the following entry to your *package.json* file
|
||||
2. Add the following entry to your _package.json_ file
|
||||
|
||||
```json
|
||||
"type": "module"
|
||||
```
|
||||
|
||||
3. Import the package
|
||||
|
||||
```javascript
|
||||
import { Bot, Command } from 'commandbot';
|
||||
import { Bot, Command } from "commandbot";
|
||||
```
|
||||
|
||||
### Creating bot instance
|
||||
|
||||
```javascript
|
||||
const bot = new Bot({
|
||||
name: "Command bot", // Name of your bot
|
||||
@@ -52,122 +62,156 @@ const bot = new Bot({
|
||||
argumentSeparator: ",", // Used to get arguments from message
|
||||
helpCommand: true, // Enable or disable the *help* command (optional)
|
||||
clientOptions: undefined, // Instance of ClientOptions from Discord.js
|
||||
token: "" // Bot token from Discord Developer Portal (optional, you can pass the token in *start* method)
|
||||
token: "", // Bot token from Discord Developer Portal (optional, you can pass the token in *start* method)
|
||||
});
|
||||
```
|
||||
|
||||
Start your bot using
|
||||
|
||||
```javascript
|
||||
bot.start();
|
||||
```
|
||||
|
||||
Optional arguments for this method
|
||||
- **port** - *number* - if specified, the app will create a http server that will be listening on the specified port
|
||||
- **token** - *string* - app token from Discord Developer Portal
|
||||
|
||||
- **port** - _number_ - if specified, the app will create a http server that will be listening on the specified port
|
||||
- **token** - _string_ - app token from Discord Developer Portal
|
||||
|
||||
## Bot instance
|
||||
|
||||
The main object of this library has the following properties
|
||||
- **name** - *string* - bot's name specified in the constructor
|
||||
- **client** - *[Client](https://discord.js.org/#/docs/main/stable/class/Client)* - Discord.js client instance
|
||||
- **commands** - *CommandManager* - base of the command system (see [Commands](#commands))
|
||||
- **config** - *object* - object that stores the login token and *helpMessage* value from the constructor
|
||||
- **messages** - *SystemMessageManager* - object instance containing all configuration parameters for built-in messages (see [Customization and built-in messages](#customization-and-built-in-messages))
|
||||
- **on** - *object* - object containing function that trigger on specified events (see [Events](#events))
|
||||
|
||||
- **name** - _string_ - bot's name specified in the constructor
|
||||
- **client** - _[Client](https://discord.js.org/#/docs/main/stable/class/Client)_ - Discord.js client instance
|
||||
- **commands** - _CommandManager_ - base of the command system (see [Commands](#commands))
|
||||
- **config** - _object_ - object that stores the login token and _helpMessage_ value from the constructor
|
||||
- **messages** - _SystemMessageManager_ - object instance containing all configuration parameters for built-in messages (see [Customization and built-in messages](#customization-and-built-in-messages))
|
||||
- **on** - _object_ - object containing function that trigger on specified events (see [Events](#events))
|
||||
|
||||
## Commands
|
||||
|
||||
> [IMPORTANT]
|
||||
> All commands have to be declared above the *start* method
|
||||
> All commands have to be declared above the _start_ method
|
||||
|
||||
### All parameters
|
||||
- **name** - *string* - command name (used to trigger the command)
|
||||
- **function** - *Function* - function that will trigger when the commands gets called
|
||||
- **visible** - *boolean* - show command in the *help message* (optional, defaults to *true*)
|
||||
- **description** - *string* - command description shown in the *help message* (optional)
|
||||
- **usage** - *string* - command usage description shown in the *help message* (optional)
|
||||
- **permissionCheck** - *"ALL" | "ANY"* - specifies if the caller has to have all of the specified permissions or any of that (optional, default value: "ANY")
|
||||
- **permissions** - *[PermissionResolvable](https://discord.js.org/#/docs/main/stable/typedef/PermissionResolvable)* - permissions needed to run the command (optional)
|
||||
- **aliases** - *string | string[]* - other words that can trigger the command with prefix (optional)
|
||||
- **keywords** - *string | string[]* - other words that can trigger the command without prefix (optional)
|
||||
|
||||
- **name** - _string_ - command name (used to trigger the command)
|
||||
- **function** - _Function_ - function that will trigger when the commands gets called
|
||||
- **visible** - _boolean_ - show command in the _help message_ (optional, defaults to _true_)
|
||||
- **description** - _string_ - command description shown in the _help message_ (optional)
|
||||
- **usage** - _string_ - command usage description shown in the _help message_ (optional)
|
||||
- **permissionCheck** - _"ALL" | "ANY"_ - specifies if the caller has to have all of the specified permissions or any of that (optional, default value: "ANY")
|
||||
- **permissions** - _[PermissionResolvable](https://discord.js.org/#/docs/main/stable/typedef/PermissionResolvable)_ - permissions needed to run the command (optional)
|
||||
- **aliases** - _string | string[]_ - other words that can trigger the command with prefix (optional)
|
||||
- **keywords** - _string | string[]_ - other words that can trigger the command without prefix (optional)
|
||||
|
||||
### Command function
|
||||
|
||||
#### Arguments
|
||||
- **m** - *[Message](https://discord.js.org/#/docs/main/stable/class/Message)* - a message object instance containing message content, author and additional informations
|
||||
- **a** - *string[]* - list of arguments passed with the message (splitted with *argumentSeparator*)
|
||||
|
||||
- **m** - _[Message](https://discord.js.org/#/docs/main/stable/class/Message)_ - a message object instance containing message content, author and additional informations
|
||||
- **a** - _string[]_ - list of arguments passed with the message (splitted with _argumentSeparator_)
|
||||
|
||||
#### Return
|
||||
|
||||
If command function returns
|
||||
- *string* - the returned text will be sent as a reply to the command caller
|
||||
- *[MessageEmbed](https://discord.js.org/#/docs/main/stable/class/MessageEmbed)* - the embedded content will be sent as a standalone message
|
||||
|
||||
- _string_ - the returned text will be sent as a reply to the command caller
|
||||
- _[MessageEmbed](https://discord.js.org/#/docs/main/stable/class/MessageEmbed)_ - the embedded content will be sent as a standalone message
|
||||
|
||||
#### Errors
|
||||
|
||||
If your command throws an error, it will get logged to the console and sent to the user in a message with embedded content. **The bot will not crash.** ([Example](https://raw.githubusercontent.com/GRZ4NA/CommandBot/master/assets/error_example.png))
|
||||
|
||||
### Command examples
|
||||
|
||||
#### Simple reply
|
||||
|
||||
1. Create a command
|
||||
|
||||
```javascript
|
||||
//CREATE COMMAND
|
||||
const command = new Command({
|
||||
name: "ping",
|
||||
function: (m, a) => {
|
||||
return 'pong';
|
||||
}
|
||||
return "pong";
|
||||
},
|
||||
});
|
||||
//APPEND IT TO THE COMMANDS LIST
|
||||
bot.commands.add(command);
|
||||
```
|
||||
|
||||
or
|
||||
|
||||
```javascript
|
||||
bot.commands.add(new Command({
|
||||
bot.commands.add(
|
||||
new Command({
|
||||
name: "ping",
|
||||
function: (m, a) => {
|
||||
return 'pong';
|
||||
}
|
||||
}));
|
||||
return "pong";
|
||||
},
|
||||
})
|
||||
);
|
||||
```
|
||||
|
||||
2. Call it from Discord text channel (example prefix: "!")
|
||||
|
||||
```
|
||||
!ping
|
||||
|
||||
Result:
|
||||
@mention, pong
|
||||
```
|
||||
|
||||
#### Example with arguments
|
||||
|
||||
1. Create a command
|
||||
|
||||
```javascript
|
||||
const command = new Command({
|
||||
name: "repeat",
|
||||
function: async (m, a) => {
|
||||
if(a[0] && a[1]) {
|
||||
if (a[0] && a[1]) {
|
||||
const count = parseInt(a[1]);
|
||||
if(!isNaN(count)) {
|
||||
for(let i = 0; i < count; i++) {
|
||||
if (!isNaN(count)) {
|
||||
for (let i = 0; i < count; i++) {
|
||||
await m.channel.send(a[0]);
|
||||
}
|
||||
return `Repeated "${a[0]}" ${count} times`;
|
||||
}
|
||||
else {
|
||||
throw new Error('Number of messages is incorrect');
|
||||
}
|
||||
} else {
|
||||
throw new Error("Number of messages is incorrect");
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
bot.commands.add(command);
|
||||
```
|
||||
|
||||
or
|
||||
|
||||
```javascript
|
||||
bot.commands.add(new Command({
|
||||
bot.commands.add(
|
||||
new Command({
|
||||
name: "repeat",
|
||||
function: async (m, a) => {
|
||||
if(a[0] && a[1]) {
|
||||
if (a[0] && a[1]) {
|
||||
const count = parseInt(a[1]);
|
||||
if(!isNaN(count)) {
|
||||
for(let i = 0; i < count; i++) {
|
||||
if (!isNaN(count)) {
|
||||
for (let i = 0; i < count; i++) {
|
||||
await m.channel.send(a[0]);
|
||||
}
|
||||
return `Repeated "${a[0]}" ${count} times`;
|
||||
}
|
||||
else {
|
||||
throw new Error('Number of messages is incorrect');
|
||||
} else {
|
||||
throw new Error("Number of messages is incorrect");
|
||||
}
|
||||
}
|
||||
}
|
||||
}));
|
||||
},
|
||||
})
|
||||
);
|
||||
```
|
||||
|
||||
2. Call it from Discord text channel (example prefix: "!", example separator: "," [default])
|
||||
|
||||
```
|
||||
!repeat test, 5
|
||||
|
||||
@@ -179,75 +223,103 @@ test
|
||||
test
|
||||
@caller, Repeated "test" 5 times
|
||||
```
|
||||
|
||||
## Events
|
||||
There are 2 events defined in the *on* property
|
||||
- **message** - *Function* - a function that will trigger for every message sent in any text channel (a [Message](https://discord.js.org/#/docs/main/stable/class/Message) object is passed to the first argument)
|
||||
- **command** - *Function* - a function that will trigger for every message that gets recognized as a command (a [Message](https://discord.js.org/#/docs/main/stable/class/Message) object is passed to the first argument and a CommandMessageStructure object to the second argument)
|
||||
> [IMPORTANT]
|
||||
> Do not use client.on('message') event handler! This handler is a core part of the command system.
|
||||
|
||||
Events are emitted using built-in event emitter **(since version 2.0.0)**. You can handle them using _on_ property
|
||||
|
||||
- **ready** - emitted when the client successfully connect to Discord API
|
||||
- **message** - emitted for every message sent in any text channel (a [Message](https://discord.js.org/#/docs/main/stable/class/Message) object is passed to the first argument)
|
||||
- **command** - emitted for every message that gets recognized as a command (a [Message](https://discord.js.org/#/docs/main/stable/class/Message) object is passed to the first argument and a CommandMessageStructure object to the second argument)
|
||||
- **error** - emitted on permission and command errors (an error object is passed to the first argument)
|
||||
> [IMPORTANT]
|
||||
> Do not use client.on('message') and client.on('ready') event handler! This handler is a core part of the command system.
|
||||
|
||||
Example
|
||||
|
||||
```javascript
|
||||
bot.on("ready", () => {
|
||||
console.log("Bot is ready!");
|
||||
});
|
||||
```
|
||||
|
||||
## Customization and built-in messages
|
||||
All configuration parameters for messages are stored in *messages* property (example: bot.messages)
|
||||
|
||||
All configuration parameters for messages are stored in _messages_ property (example: bot.messages)
|
||||
|
||||
### Help message
|
||||
Configuration parameters are stored in *messages.help* property
|
||||
- **title** - *string* - title of help message
|
||||
- **bottomText** - *string* - text shown below the title
|
||||
- **color** - *[ColorResolvable](https://discord.js.org/#/docs/main/stable/typedef/ColorResolvable)* - color of the embedded content
|
||||
- **description** - *string* - command description (equivalent of the *description* property in *Command* object)
|
||||
- **usage** - *string* - equivalent of the *usage* property in *Command* object (You can pass a command name, alias or keyword with the *help* command to get detailed information about the specified command)
|
||||
|
||||
Configuration parameters are stored in _messages.help_ property
|
||||
|
||||
- **title** - _string_ - title of help message
|
||||
- **bottomText** - _string_ - text shown below the title
|
||||
- **color** - _[ColorResolvable](https://discord.js.org/#/docs/main/stable/typedef/ColorResolvable)_ - color of the embedded content
|
||||
- **description** - _string_ - command description (equivalent of the _description_ property in _Command_ object)
|
||||
- **usage** - _string_ - equivalent of the _usage_ property in _Command_ object (You can pass a command name, alias or keyword with the _help_ command to get detailed information about the specified command)
|
||||
|
||||
### System messages
|
||||
All options are stored in *messages.system* property
|
||||
|
||||
All options are stored in _messages.system_ property
|
||||
|
||||
There are 3 types of system messages
|
||||
|
||||
- Error message (**ERROR**)
|
||||
- Command not found message (**NOT_FOUND**)
|
||||
- Insufficient permissions message (**PERMISSION**)
|
||||
|
||||
Each message can be customized using these properties
|
||||
- **title** - *string* - title of the message
|
||||
- **bottomText** - *string* - text shown below the title
|
||||
- **accentColor** - *[ColorResolvable](https://discord.js.org/#/docs/main/stable/typedef/ColorResolvable)* - color of the embedded content
|
||||
- **showTimestamp** - *boolean* - show time and date at the bottom of the embedded content
|
||||
- **footer** - *string* - footer of the embedded content
|
||||
|
||||
The *messages.system* also contains a *deleteTimeout* property. It specifies the time (in ms) after which a system message will be deleted. Set it to *Infinity* to never delete messages (default value).
|
||||
- **enabled** - _boolean_ - enables or disables the system message
|
||||
- **title** - _string_ - title of the message
|
||||
- **bottomText** - _string_ - text shown below the title
|
||||
- **accentColor** - _[ColorResolvable](https://discord.js.org/#/docs/main/stable/typedef/ColorResolvable)_ - color of the embedded content
|
||||
- **showTimestamp** - _boolean_ - show time and date at the bottom of the embedded content
|
||||
- **footer** - _string_ - footer of the embedded content
|
||||
|
||||
The _messages.system_ also contains a _deleteTimeout_ property. It specifies the time (in ms) after which a system message will be deleted. Set it to _Infinity_ to never delete messages (default value).
|
||||
|
||||
## Complete example
|
||||
|
||||
```javascript
|
||||
import { Bot, Command } from 'commandbot';
|
||||
import { Bot, Command } from "commandbot";
|
||||
|
||||
const bot = new Bot({
|
||||
name: "CommandBot",
|
||||
prefix: "!"
|
||||
prefix: "!",
|
||||
});
|
||||
|
||||
bot.messages.help.accentColor = '#ff0000';
|
||||
bot.messages.help.accentColor = "#ff0000";
|
||||
bot.messages.system.NOT_FOUND.accentColor = "BLUE";
|
||||
|
||||
//Command triggers: !ping, !pong, pingpong
|
||||
bot.commands.add(new Command({
|
||||
name: 'ping',
|
||||
aliases: 'pong',
|
||||
keywords: 'pingpong',
|
||||
bot.commands.add(
|
||||
new Command({
|
||||
name: "ping",
|
||||
aliases: "pong",
|
||||
keywords: "pingpong",
|
||||
function: (m, a) => {
|
||||
return 'Bot ping: ' + bot.client.ws.ping + 'ms';
|
||||
}
|
||||
}));
|
||||
bot.commands.add(new Command({
|
||||
return "Bot ping: " + bot.client.ws.ping + "ms";
|
||||
},
|
||||
})
|
||||
);
|
||||
bot.commands.add(
|
||||
new Command({
|
||||
name: "repeat",
|
||||
function: async (m, a) => {
|
||||
if(a[0] && a[1]) {
|
||||
if (a[0] && a[1]) {
|
||||
const count = parseInt(a[1]);
|
||||
if(!isNaN(count)) {
|
||||
for(let i = 0; i < count; i++) {
|
||||
if (!isNaN(count)) {
|
||||
for (let i = 0; i < count; i++) {
|
||||
await m.channel.send(a[0]);
|
||||
}
|
||||
return `Repeated "${a[0]}" ${count} times`;
|
||||
}
|
||||
else {
|
||||
throw new Error('Number of messages is incorrect');
|
||||
} else {
|
||||
throw new Error("Number of messages is incorrect");
|
||||
}
|
||||
}
|
||||
}
|
||||
}));
|
||||
},
|
||||
})
|
||||
);
|
||||
|
||||
bot.start(3000, 'TOKEN');
|
||||
bot.start(3000, "TOKEN");
|
||||
```
|
||||
Reference in new issue
Block a user